"WITH GREAT POWER THERE MUST ALSO COME -- GREAT RESPONSIBILITY!"

Stan Lee, "Spider-Man!" Amazing Fantasy No. 15 (Sept. 1962)

Tuesday, March 3, 2020

NeMLA Update

Here are the full details of the Saving the Day roundtable for NeMLA later this week. 




Northeast Modern Language Association 51st Annual Convention, 5-8 March 2020
Marriott Copley Place, Boston, Massachusetts

Saturday, Mar 7, Track 18, 04:45-06:00        
Location: HYANNIS (Media Equipped)



18.17 Saving the Day: Accessing Comics in the 21st Century (Roundtable)
Organized by Michael A. Torregrossa, Independent Scholar, and Carl B. Sell, Oklahoma Panhandle State University. 

Chair: Michael Torregrossa, Independent Scholar
Cultural Studies and Media Studies & Pedagogy & Professional

"Krazy in the Klassroom: Teaching Early Newspaper Comics" Jonathan Najarian, Boston University
Teaching early twentieth-century newspaper comics presents a unique challenge: not only is there an incredible wealth of content to sift through, many of the most famous cartoon characters of the period—Krazy Kat, the Yellow Kid, the Katzenjammer Kids—were products of a material print culture that is quickly disappearing. This talk will sample some of the excellent online resources available for instructors wishing to introduce newspaper comics into their classroom, including the Billy Ireland Cartoon Library and Museum website, digitalcomicmuseum.com, and the excellent Yellow Kid website hosted by the University of Virginia. I also plan to contrast online resources with traditional print resources such as those published by Sunday Press and Taschen, with an eye towards understanding how the internet has at once facilitated and complicated how we introduce early comics to our students. For while the internet has democratized access to many comics that would be otherwise forgotten, it has also further removed us from the print and material context in which this work was originally received.

Jon Najarian received his PhD from Boston University in 2019. He is currently at work on a book manuscript titled The Intermedial Era: Literary and Pictorial Narrative from Modernism to Comics, which proposes a new context for understanding the rise of the graphic novel by linking the development of comics as a form to the multimedia experiments of modernist writing. He has published articles on Thomas Pynchon, the philosophy of Stanly Cavell, and the current state of comics studies.


"Finding Frankensteins (and Other Illustrated Classics): Resources for Research and Teaching" Michael Torregrossa, Independent Scholar
In 2012, I took a graduate-level seminar at Rhode Island College devoted to Mary Shelley’s Frankenstein and its afterlife in popular culture. We were assigned to do a short research paper, and, being a life-long, reader of comics I eventually settled on a paper looking at how the text has been adapted onto the comics page. Eight years, four conference papers, and one on-campus address later, I am still fascinated by the vitality of Shelley’s characters in the comics medium and the variety of forms her story has taken in comics over the course of the twentieth and early twenty-first centuries. The focus of this presentation will be on the various online tools (such as The Grand Comics Database, Comics Vine, the catalog of Lone Star Comics, and fan-made comics resources) available for locating and cataloging representations of Frankenstein in the comics as well new ways (like comiXology, Marvel Unlimited, and DC Universe) to access these texts. I’ll also comment on some of the ways I’ve used these material in my research and teaching and additional resources for tracking discussions of these works. All of these approaches can be applied to any literary text that has been adapted into the comics medium.

Michael A. Torregrossa is a graduate of the Medieval Studies program at the University of Connecticut (Storrs) and works as an adjunct instructor in English in both Rhode Island and Massachusetts. His research interests include adaptation, comics and comic art, Frankensteiniana, monsters, and science fiction. Michael has presented papers on these topics at regional, national, and international conferences. He is also active in the Northeast Popular Culture/American Culture Association and is currently its Monsters and the Monstrous Area Chair, but he previously served as its Fantastic (Fantasy, Science Fiction, and Horror) Area Chair, a position he held from 2009-2018.


"Pirate Booty: Scholars and Scanned Comics" Charles Henebry, Boston University
In the late 1990s and early 2000s, fan culture embraced digitization, with the result that a wealth of rare comics became widely available, from Action Comics 1 to the full run of Alan Moore's Miracleman in Eclipse. This has been a boon to scholarship, since the original issues were generally scanned complete with letters pages, editor's notes and vintage advertisements for plastic soldiers, all elements of the historical original that tend to be left out from reprints—as well as from official Marvel and DC online editions. This leaves scholars in a quandary, dependent on pirated intellectual property. 

Charles W. Henebry received his doctorate in English literature from New York University in 2003. Originally a student of emblems — Elizabethan comic-books, roughly speaking — he has for the past ten years focused his scholarship on the four-color world of superheroes, from the genesis of Superman’s costume change to the impact of the 1960s antiwar movement on Iron Man. He is the author of seven articles in Greenwood Publishing Group’s 2014 Comics Through Time encyclopedia and long-form essays in The Ages of Iron Man, The Ages of the Justice League, and The Ages of the Flash—as well as the forthcoming Ages of the Black Panther.


"Affordability, Access, & Flexibility in Teaching Comics in the 21st Century" Lance Eaton, University of Massachusetts Boston
This contribution will explore and discuss a different approach to considering access and pedagogy when teaching courses on comics and other similar courses where costs to learning materials can easily skyrocket.  The approach recenters the focus of what is being taught about comics while offering up a playlist of readings that students can choose from to read in preparation for any given class along with clear identification of what materials are attainable through the library.  Leveraging such communal resources means that students come to class having to demonstrate how they take course concepts and learnings and apply them to individual readings. While initially, it has the potential to look a bit chaotic, it also gives students lots of opportunities to provide something unique and distinct about their learning pathway and what they get to read and analyze, thereby increasing their interest and development throughout the course.  

Lance Eaton is an Instructional Designer and Faculty Development Specialist at Brandeis University.  He teaches literature, popular culture, comics, and other interdisciplinary courses at North Shore Community College and Southern New Hampshire University.  He also is the Executive Secretary for the Northeast Popular Culture Association.  He has presented at local, regional, and national conferences on teaching and learning in online environments, hybrid flexible pedagogy, universal design for learning, OER, and open pedagogy.  He writes for several magazines and websites.  He is currently working on his PhD in Higher Education with a focus on academic piracy of research literature.


"Graphic Medicine Online" A. David Lewis, MCPHS University
Publications, lectures, classes, and conferences on Graphic Medicine (i.e. the study and use of comics in terms of medical, health, or patient experience) are amassing monthly, but less known are the number of digital resources also growing in frequency and accessibility. First, there is the Graphic Medicine site itself, largely the origin point for the Anglophone contingent of these scholars, followed by the Annals of Graphic Medicine, original health-related comics hosted by the Annals of Internal Medicine and the American College of Physicians. Independent online magazine The Nib produces award-winning non-fiction comics on the state of healthcare in America, and numerous Graphic Medicine creators (e.g. Rachel Lindsay, Dr. Mike Natter, etc.) work in digital-first channels.
Beyond the scholarship, reportage, and new art, software utilizing Graphic Medicine is now on the rise, with apps like Jumo Health AR (and Medikidz), ‘Flo, and the numerous print comics repurposed (and sometimes augmented) for smartphone and computer monitors. Gatekeepers and barriers are becoming all the more reduced with these digital and online options; moreover, perhaps unlike other moments in Comics Studies, the field of Graphic Medicine appears particularly welcoming of such tech among its discourse and implementation.

A. David Lewis is an Instructor and Program Coordinator in the School of Healthcare Business at MCPHS University. In addition to being an established comics writer, editor, and comics studies scholar, he is also the founder of the Graphic Medicine library collection at his university and a national lecturer on the topic of comics and healthcare, medical education, and patient narratives. His 2014 book on the superhero genre and audience negotiation of personal of identity & selfhood was nominated for that year's Eisner Awards in "Best Scholarly/Academic Work," and his co-edited book Digital Death with Christopher M. Moreman received the 2015 Ray and Pat Browne Award for Best Edited Collection in Popular and American Culture.


"Educating the Total Nerd: Resources for Using the Products of Fandom in the Classroom" Michael Dittman, Butler County Community College
While the popularity of comic book movies has largely reinforced the dichotomy of the creator/reader passive relationship, educators can enrich their classrooms by examining and integrating the active role fans take in producing material which runs parallel in canon but sometimes surpasses in quality.  With the expansion of the comic fan base beyond the traditional white male coded perception and the latency of the comic corporations in diversifying their products and characters, fans have taken it upon themselves to create representation.  This idea of finding and situating one’s identity into the larger culture through its products is a useful one to explore, especially in the composition classroom.  Educators who familiarize themselves with the word of fan product can use these tools to help to move their classrooms beyond the more passive classroom reading and discussion of comics to a higher level of cognition including synthesis and creation. 
This brief, informal presentation focuses on both finding and identifying repositories of fan product to be used in the classroom and the resources available to incorporate the creation of fandom texts into the classroom.  Among other resources, gathering models from repositories such as CBR’s “Comic Book Idol” and Comic Art Network, the vast collection of fanfilms on both YouTube and Vimeo, and the collections of fanfic on Movellas and wattpad will be highlighted.  The use of how-to guides like “FanFiction for Literacy” and “Popculture Classroom” as well as others in curriculum planning will be presented. 

Michael Dittman is an associate professor of English at Butler County Community College.  His comic book and comic art reviews have appeared in CBR, International Journal of Comic Art, and others.  His comic fandom scholarship has appeared in Works and Days and other journals.  His books include Jack Kerouac, The Beat Generation, Three Days in Pittsburgh, and the novel Small Brutal Incidents. 





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